AI Insights · Timothy · July 2021
Top 5 City Building Games in El Salvador: Q2 2021 Performance
Explore the performance trends of the top 5 city building games on a unified platform in El Salvador during Q2 2021, with insights into downloads, revenue, and active users.
During the second quarter of 2021, the top city building games in El Salvador on a unified platform showed diverse trends in their performance metrics. Here's a closer look at the weekly downloads, revenue, and active users for each game, based on Sensor Tower data.
SimCity BuildIt from Electronic Arts observed a fluctuating pattern in weekly revenue, peaking at around $240 in late May. Weekly downloads varied over the quarter, reaching a high of 193 in the last week of March. Active users displayed a gradual decline from 2.1K to 1.6K by the end of June.
The Simpsons™: Tapped Out, also by Electronic Arts, saw a remarkable increase in weekly revenue to approximately $67 in the week of May 24. Downloads initially decreased but rebounded to 573 by the end of June. The game maintained a robust active user base, fluctuating between 3.5K and 3.3K throughout the quarter.
Megapolis: City Building Sim by Social Quantum experienced a notable rise in weekly downloads, reaching 836 in the third week of June. Revenue peaked at $36 in late May, while active users increased from 452 in March to 891 by the end of June.
Smurfs' Village from Garden City Games showed consistent weekly revenue around $18, though download data was negligible throughout the quarter.
Finally, Paradise Island 2: Resort Sim by Game Insight recorded a high in revenue of $35 during late May. Downloads were inconsistent, with a peak of 88 in early May, while active users decreased from 145 in April to 111 by the end of June.
These insights provide a snapshot of how city building games performed in El Salvador, with further details available through Sensor Tower.